#pragma once 

#include <stdio.h>
#include <string>
#include <algorithm>
#include <vector>
#include <cstdlib>
#include <iostream>

#include "glm/glm.hpp"
#include "Forme.h"

class CForme3D : public CForme
{
	public:
		CForme3D();
		~CForme3D();

	protected:
};